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Pivotnam's Thread

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Rank? Cancel your vote and vote again if you think my rank is different

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Total Votes : 6

Pivotnam's Thread

Post by Pivotnam on 29/09/10, 11:20 am

Recent news: got Black Ops
Newest:
http://yourimg.in/f/23s8qn.piv
vote on the poll
Others:
ttp://i66.servimg.com/u/f66/15/36/45/21/good_r10.gif
http://i54.tinypic.com/30n84na.jpg
http://imageflock.com/img/1285810066.gif
Question of the update:
Nothing on this update so far


Last edited by Pivotnam on 23/11/10, 10:01 am; edited 7 times in total


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Re: Pivotnam's Thread

Post by Choiceinator on 29/09/10, 11:58 am

off topic: i think he went on a holiday for about 10 days thats what i heard/read
on Topic: :D glad to here that you arent quitting
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Re: Pivotnam's Thread

Post by PajamaEntertainment on 30/09/10, 05:36 am

yay :D youre not quitting but i think you are a little rusty, the fall , well i didnt understand the point really XD, for when he zooms forward, allyou did was move him straight and didnt move any body parts and it didnt ease into it at all


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Re: Pivotnam's Thread

Post by Pivotnam on 30/09/10, 06:13 am

PajamaEntertainment wrote:when he zooms forward, all you did was move him straight and didnt move any body parts and it didnt ease into it at all
I did move his visible body parts and I eased a little but at first it was going to be a blur fast thing but i decided to not do that.
PajamaEntertainment wrote: well i didnt understand the point really XD
it was going to be a run loop. I tested my gravity with it. through the whole thing i had different thoughts and stuff. STUFF


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Re: Pivotnam's Thread

Post by PajamaEntertainment on 30/09/10, 08:41 am

Pivotnam wrote:
PajamaEntertainment wrote:when he zooms forward, all you did was move him straight and didnt move any body parts and it didnt ease into it at all
I did move his visible body parts and I eased a little but at first it was going to be a blur fast thing but i decided to not do that.
PajamaEntertainment wrote: well i didnt understand the point really XD
it was going to be a run loop. I tested my gravity with it. through the whole thing i had different thoughts and stuff. STUFF
incorrect, you did not move his back or his head, gravity testing is better if he falls from more then 1 and a half inches and lasts more then 0.0597 seconds


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Re: Pivotnam's Thread

Post by Pivotnam on 30/09/10, 08:55 am

PajamaEntertainment wrote: gravity testing is better if he falls from more then 1 and a half inches and lasts more then 0.0597 seconds
lol funny


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Re: Pivotnam's Thread

Post by Pivotnam on 30/09/10, 10:33 am

Sorry to double post but update


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Re: Pivotnam's Thread

Post by PajamaEntertainment on 30/09/10, 01:05 pm

the new ones awesome the hand could be animated a bit better, but did you make that left 4 dead stick yourself!? its frikin awesome


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Re: Pivotnam's Thread

Post by XPivotN00bX on 01/10/10, 08:56 am

Yeah the "Left 4 Dead" Stk is sick
I like your stuff but it still is rusty. I suggest practicing more.
Glad your not quiting and I see a big improvement. Good job.


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Re: Pivotnam's Thread

Post by Pivotnam on 22/10/10, 01:35 am

Update and i added questions plus recent news
P.S. and a poll


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Re: Pivotnam's Thread

Post by PajamaEntertainment on 22/10/10, 04:18 am

looks like med beg to me, looks unnatural and needs to be eased better


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Re: Pivotnam's Thread

Post by Pivotnam on 22/10/10, 04:20 am

i see how it could look unnatural but it was kinda a skip/run thing


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Re: Pivotnam's Thread

Post by PajamaEntertainment on 22/10/10, 04:21 am

Pivotnam wrote:i see how it could look unnatural but it was kinda a skip/run thing
than it looks a bit better but still med beg


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Re: Pivotnam's Thread

Post by Pivotnam on 08/11/10, 02:28 pm

UPDATE please give me a rank (as always)


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Re: Pivotnam's Thread

Post by XPivotN00bX on 10/11/10, 05:42 am

You got easing down which is great but I'm not seeing much flow
Watch the running tuts to find out how to use the flow (found at the peek of the of the run)
The head looks unnatural which can be fixed by using easing
He looks like he is skipping so make frames shorter (not increase FPS :P)
The back is Stiff but I like the back being stiff because when you run you don't move your back
like a maniac you barely even move it...

Med - High Beginner Wink2

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Re: Pivotnam's Thread

Post by R12 on 11/11/10, 10:16 pm

I think your main problem is over easing. Looking at my styles tutorial might help that. Next is stiffness; his legs barely move at all, and you can tell by the leg motions where the animation loops. Also, it looks more like a hoppy-walk than a run if you ask me.


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Re: Pivotnam's Thread

Post by Pivotnam on 23/11/10, 08:16 am

UPDATE :D


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Re: Pivotnam's Thread

Post by XPivotN00bX on 23/11/10, 09:50 am

Very very nice!!!!
I would focus on easing a tiny bit more because when he gets up there isn't much ease
as well I would move all joints appropriately like 1 pixel when his arm falls off.
Very nice job man

High Beginner

I can't really rank you on flow or foot placement though because there is no way of know where the foot is suppose to be/camera and there was no flow used.


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Re: Pivotnam's Thread

Post by Pivotnam on 23/11/10, 09:59 am

awesome now i can move this to high beg! Party i will also put the piv download so you can see the feet placement. NO STEALING


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