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Sage's Thread - Reorganized :3

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Post by Xyphien 11/06/10, 07:23 pm

You are interz, some are border to interz, but defiantly not med beginner.
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Post by PajamaEntertainment 12/06/10, 01:03 am

You need to give your PWA character a name but you got lots of time me and pivetor are working on a pwa demo then pwa will be made after our demos are released and itll take awhile so yeah
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Post by hazza 18/06/10, 04:45 pm

this is cc, i really like your animating skill :P. tho there are some problems o.O

it needs more flow.. ( im going a bit harsher because ur inter, beginners are basics, inters are more advanced moves. you should know that xD )

the he throws the knife up, the back arm needs to flow to keep it smooth xD

when the guy steps, he goes up and down thus making it a bit shakey. just make him move forward without going up and down. if he is to go up and down then ease when he takes off...

at the first step the back foot slides back like about 2 pixles.. fix that up.
the back looked stiff because the neck and head didn't move. you dont have to move the head and neck by a great amount. just a few pixles every frame, just to keep it smooth xD

with the knife throw, don't know if u have been told this yet. but to improve from inters you need to show force and power in your actions. the knife throw ( when he catches it and then throws it again ) could of used more power to show that the knife is traveling at a high speed and it powerful enough to penetrate anything. ( sounds like, pfft thats stupid. but you need to show it :P , it makes the animation more exciting ) also after he throws the knife, his arm needs to ease down more. it stopped at about 135 degrease, needs to go down to like 45... ( inters is all about movements and realism )

well thats all the cc i could find.. now the good things about your animation xD

its well eased, feetplacement is very good ( just that few pixles at the start... )
some flow.. need more :P
and good effects XD


im saying low inter :P

( just work on what i said, try making a free running animation. )
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Post by PajamaEntertainment 18/06/10, 10:31 pm

dang and i thought you gave alot of cc for begginers O_0
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Post by sage 19/06/10, 03:55 am

thank you so much for cc hazza!!

i hardly ever get decent cc, so i really appreciate this :D
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Post by hazza 19/06/10, 09:47 am

xD no problem sage :P

i just say what i find XD
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Post by PajamaEntertainment 19/06/10, 11:40 am

sage wrote:thank you so much for cc hazza!!

i hardly ever get decent cc, so i really appreciate this :D
well pretty much noone on here can give you cc hazza is the only one
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Post by hazza 19/06/10, 12:12 pm

PajamaEntertainment wrote:
well pretty much noone on here can give you cc hazza is the only one[/quote]

lol anyone can give cc, if you see something that you think shouldnt be there or something that needs to be there say it.

in anouhter forum i go onto theres a low beginner who gives great cc to me :P

i give cc to vets sometimes xD


so it doesnt matter if u cant animate as well... you can still give cc tho :P
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Post by Xyphien 19/06/10, 12:13 pm

Very true hazza.
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Post by PajamaEntertainment 19/06/10, 09:48 pm

hazza wrote:
PajamaEntertainment wrote:
well pretty much noone on here can give you cc hazza is the only one

lol anyone can give cc, if you see something that you think shouldnt be there or something that needs to be there say it.

in anouhter forum i go onto theres a low beginner who gives great cc to me :P

i give cc to vets sometimes xD


so it doesnt matter if u cant animate as well... you can still give cc tho :P[/quote]
that is true but becuz we're not as good it is harder for us to tell what the mistakes are i honestly cant find any mistakes in interz animations i rarely find anything i can give cc on i guess im just not as observent as you are
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Post by hazza 20/06/10, 12:15 pm

lol, i think we need to train some rank staff :P

you may not see anything, but your looking at just the middle ( base ) of the animation, look around, i probably have seen this animation 20 times to find out what is needed to be fixed.. try watching just the feet for the whole length of the animation, then watch the feet again to double check. watch the arms for the whole animation and again, double check. do that with every body part. ( thats how u detect shakeyness and stiffness ) think about a human doing those actions, think when you throw something what happens, when you jump and land what happens..

but yes then again it is harder to rank something that has a higher level of skill ( no offence ) but still. look extremely closely and also think how can this be better..


just base rankings on that :P
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Post by PajamaEntertainment 20/06/10, 11:03 pm

hazza wrote:lol, i think we need to train some rank staff :P

you may not see anything, but your looking at just the middle ( base ) of the animation, look around, i probably have seen this animation 20 times to find out what is needed to be fixed.. try watching just the feet for the whole length of the animation, then watch the feet again to double check. watch the arms for the whole animation and again, double check. do that with every body part. ( thats how u detect shakeyness and stiffness ) think about a human doing those actions, think when you throw something what happens, when you jump and land what happens..

but yes then again it is harder to rank something that has a higher level of skill ( no offence ) but still. look extremely closely and also think how can this be better..


just base rankings on that :P
ok i'll do that
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Post by sage 27/06/10, 08:33 am

update

Sage's Thread - Reorganized :3 - Page 2 Flipsandstuf
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Post by FireMarioX 27/06/10, 08:35 am

You're still interz. Lol.
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Post by PajamaEntertainment 27/06/10, 09:37 am

really nice dude :D
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Post by sage 27/06/10, 03:07 pm

thanks :D

i went back and tried to fix it up a bit.

before
Sage's Thread - Reorganized :3 - Page 2 Flipsandstuf
after
Sage's Thread - Reorganized :3 - Page 2 Flipsandstuf2
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Post by PajamaEntertainment 27/06/10, 08:04 pm

i can barely see a differnce lol but the after one is better :)
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Post by sage 27/06/10, 10:55 pm

lol, i changed the arms so they aren't as weird
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Post by sage 29/07/10, 11:55 am

it's time for an UPDATE
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Post by PajamaEntertainment 31/07/10, 07:09 am

really nice :D
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Post by sage 15/08/10, 12:22 pm

Sage's Thread - Reorganized :3 - Page 2 Swordfightsmall
click to make huge
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Post by hazza 15/08/10, 01:46 pm

kk,
first of all, what does the guy do to attack at the start?
it seems like he like, speed jump thingy.
i cant even tell what he does really its just so fast -.-
you should make him bend down then spring forward for a jump.
that way u can see whats happening xD.
when the guy on the right his waiting to be attacked he shakes, his arm with the sword it starts to shake -.-.
when that are together and have there swords together, i dont know if u ment it or not, but they shakey alot.
especially the guy on the right...
also the clouds are going in different directions -.-
two are going to the right and the bottom one is going to the left...
wind only goes one way, and the clouds should then go to the way wind goes..
but still it does give it a good background effect.
tho they should go the same way XD
apart from shakeyness tho the animation is really good and well animated xD
nice flow, nice easing, and not too much stiffness.
ur getting better, i can tell XD

good job man XD
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Post by sage 15/08/10, 02:19 pm

thank you for the cc :DD

i like how you wrote five lines about the clouds :P
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Post by hazza 15/08/10, 03:39 pm

lol, meh its just a good way to do layout of cc.
its better to give cc in a layout of every sentence on a different line xD
dunno why, it just makes it more... appealing xD
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Post by sage 14/09/10, 10:26 am

~UPDATE~
new anim: CLICK
forgot to upload this when i finished it about a month ago: CLICK
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