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Easing/Smooth Test

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Xyphien
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Easing/Smooth Test Empty Easing/Smooth Test

Post by maximumalex128 15/06/10, 02:09 am

A test I did in Pivot 2.2.5 for "easing" and making a "smooth animation"
Easing/Smooth Test LAs5K
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Easing/Smooth Test Empty Re: Easing/Smooth Test

Post by Xyphien 15/06/10, 02:12 am

Pretty good, easing was OK, but when he hit the wall, you should add little bounce, or move more of his limbs.
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Easing/Smooth Test Empty Re: Easing/Smooth Test

Post by PajamaEntertainment 15/06/10, 02:21 am

easing is pretty good but you need to implement realistic physics
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Easing/Smooth Test Empty Re: Easing/Smooth Test

Post by R12 15/06/10, 04:35 am

You need to work on the basics, such as smoothing, and shakiness. It's very good for a beginner, but making more movements would help.
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Post by FireMarioX 15/06/10, 10:04 am

I think you should ease more and when the stickman hits the wall, make some kind of bounce or something to make it more realistic. But it is still good though. :D
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Easing/Smooth Test Empty Re: Easing/Smooth Test

Post by Xyphien 15/06/10, 11:23 am

FireMarioX wrote:I think you should ease more and when the stickman hits the wall, make some kind of bounce or something to make it more realistic. But it is still good though. :D

Mario, the whole thing is pretty much eased
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Easing/Smooth Test Empty Re: Easing/Smooth Test

Post by R12 15/06/10, 11:31 am

Take a close look at the arm. Are you trying to tell me THEY'RE eased?
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Easing/Smooth Test Empty Re: Easing/Smooth Test

Post by Xyphien 15/06/10, 11:34 am

i meant the video, not the joints. =\
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Post by R12 15/06/10, 11:37 am

I believe the arms are PART of the video, and them and the legs are what Mario was talking about.
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Post by TheCluelessXbox 16/06/10, 02:14 pm

If when he hit the wall his body could like go in an I formation then when he hit the ground he would bounce.But nice effort 3/5
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