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Justice's Thread :3
+3
sage
PajamaEntertainment
JusticeThePKMNLover
7 posters
Pivet World :: PIVOT ANIMATION :: Beginner's :: Med Beginner
Page 1 of 2
Page 1 of 2 • 1, 2
What Rank am I?
Justice's Thread :3
Notice:
If I have posted the Piv's to an animation which you have downloaded, but they still look slow make sure the Frame's Per Second Rate is at 23+.
NEW ANIMATIONZ:
Rusteh But Good:
http://imageflock.com/img/1300735801.gif
http://yourimg.in/j/bvdv596.piv
Now, even though I ain't animated in about 2 weeks, I think this animation is quite a bit better than my others. Strange huh? I
Edit: I made it with DD's hacked Pivot 3, so it might not work. Sozzles.
OLD ANIMATIONZ:
Abnormally High Frame Rate:
http://imageflock.com/img/1298048753.gif
http://yourimg.in/j/m932366.piv
Well, this animation was downright stupid. 33 Frames Per Second, yet it still looks natural. :P
Kinda Rusty:
http://imageflock.com/img/1297504664.gif
Well, I thought this animation would be rather rusty but it actually turned out quite well. I erased the stop and go thing, just to see if it would make the animation any better.
My Most Annoying Anim:
http://imageflock.com/img/1296855381.gif
http://yourimg.in/j/vp101d.piv
I Died Trying:
http://imageflock.com/img/1296496103.gif
http://yourimg.in/j/7eg361.piv
High Beg+?:
http://imageflock.com/img/1296480805.gif
http://yourimg.in/j/k09134.piv
http://imageflock.com/img/1296479109.gif
Back to Med-Beg:
http://imageflock.com/img/1296414070.gif
Internz Double Punch?:
http://imageflock.com/img/1296405694.gif
http://yourimg.in/j/o98913.piv
Some Random Stuff:
http://imageflock.com/img/1296329274.gif
http://yourimg.in/j/25l595.piv
http://imageflock.com/img/1296149827.gif
http://yourimg.in/j/v6796b.piv
Run Loops:
http://imageflock.com/img/1296072478.gif
http://imageflock.com/img/1295981948.gif
http://imageflock.com/img/1295982285.gif
Testing out some of Rio's Effects:
http://g.imagehost.org/view/0741/Rock_Guard_Testing
Easing Tests:
http://g.imagehost.org/0119/Easing_Test.gif
http://g.imagehost.org/0651/Easing_Test2.gif
If I have posted the Piv's to an animation which you have downloaded, but they still look slow make sure the Frame's Per Second Rate is at 23+.
NEW ANIMATIONZ:
Rusteh But Good:
http://imageflock.com/img/1300735801.gif
http://yourimg.in/j/bvdv596.piv
Now, even though I ain't animated in about 2 weeks, I think this animation is quite a bit better than my others. Strange huh? I
Edit: I made it with DD's hacked Pivot 3, so it might not work. Sozzles.
OLD ANIMATIONZ:
Abnormally High Frame Rate:
http://imageflock.com/img/1298048753.gif
http://yourimg.in/j/m932366.piv
Well, this animation was downright stupid. 33 Frames Per Second, yet it still looks natural. :P
Kinda Rusty:
http://imageflock.com/img/1297504664.gif
Well, I thought this animation would be rather rusty but it actually turned out quite well. I erased the stop and go thing, just to see if it would make the animation any better.
My Most Annoying Anim:
http://imageflock.com/img/1296855381.gif
http://yourimg.in/j/vp101d.piv
I Died Trying:
http://imageflock.com/img/1296496103.gif
http://yourimg.in/j/7eg361.piv
High Beg+?:
http://imageflock.com/img/1296480805.gif
http://yourimg.in/j/k09134.piv
http://imageflock.com/img/1296479109.gif
Back to Med-Beg:
http://imageflock.com/img/1296414070.gif
Internz Double Punch?:
http://imageflock.com/img/1296405694.gif
http://yourimg.in/j/o98913.piv
Some Random Stuff:
http://imageflock.com/img/1296329274.gif
http://yourimg.in/j/25l595.piv
http://imageflock.com/img/1296149827.gif
http://yourimg.in/j/v6796b.piv
Run Loops:
http://imageflock.com/img/1296072478.gif
http://imageflock.com/img/1295981948.gif
http://imageflock.com/img/1295982285.gif
Testing out some of Rio's Effects:
http://g.imagehost.org/view/0741/Rock_Guard_Testing
Easing Tests:
http://g.imagehost.org/0119/Easing_Test.gif
http://g.imagehost.org/0651/Easing_Test2.gif
Last edited by JusticeThePKMNLover on 22/03/11, 03:36 am; edited 40 times in total
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
Re: Justice's Thread :3
well i would suggest raising that frame rate by 1 more, 23 kind of a strange number, 24 is much more common especially in flash animation, but this is pivot where the usual fps is either 12 or 18 depending on which version you have, anyway i applaud you on raising the frame rate, its always difficult to transition from one fps to another... oh and you're foot placement is bad XD
but is that first strike a headbutt? i can't tell
but is that first strike a headbutt? i can't tell
PajamaEntertainment- Admin
- Posts : 1403
Join date : 2010-05-08
Age : 29
Location : Narnia
Re: Justice's Thread :3
Yes, it is a blocked headbutt. :3 If you ask me, his body should of came back then swung forward as he did the headbutt, but oh well. It was too late to change by the time I had seen the problem.
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
Re: Justice's Thread :3
yeah, that would have looked more natural, oh well
PajamaEntertainment- Admin
- Posts : 1403
Join date : 2010-05-08
Age : 29
Location : Narnia
Re: Justice's Thread :3
Its normally a bit faster than that. Maybe I can upload the Pivot File so it don't get slowed down. :3
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
Re: Justice's Thread :3
New animation! ( Also done at 23 FPS ) :3
This may be my new PWA Warrior, as I'm thinking about deleting Nucleade. I figured he wasn't my style. This is more my style. :3
http://yourimg.in/j/hv21w2.piv - for the Pivot file. I recommend downloading it, as it may look slow on the site.
This may be my new PWA Warrior, as I'm thinking about deleting Nucleade. I figured he wasn't my style. This is more my style. :3
http://yourimg.in/j/hv21w2.piv - for the Pivot file. I recommend downloading it, as it may look slow on the site.
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
Re: Justice's Thread :3
like i said, raise it 1 tinssy little more frame, :) also i have no idea what that thing was, or what happened XD
PajamaEntertainment- Admin
- Posts : 1403
Join date : 2010-05-08
Age : 29
Location : Narnia
Re: Justice's Thread :3
a few things go by too fast. add more frames to slow them down a bit more.
also, it doesn't seem finished
some parts need more easing, like the gun's recoil and the guy using his arm to move the big black thing
does the bullet reflect off his arm? if it is, you should make the sparks yellow so we can tell easier
also, it doesn't seem finished
some parts need more easing, like the gun's recoil and the guy using his arm to move the big black thing
does the bullet reflect off his arm? if it is, you should make the sparks yellow so we can tell easier
Re: Justice's Thread :3
1. It isn't finished. :3
2. I'll edit it in to make the reflection of the bullet yellow. :3
3. I'll raise the frame rate 1 tiny bit. :3
Thx for the ideas guys. :3
2. I'll edit it in to make the reflection of the bullet yellow. :3
3. I'll raise the frame rate 1 tiny bit. :3
Thx for the ideas guys. :3
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
Re: Justice's Thread :3
FML, Spoilers are deciding to be stubborn for me.
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
Re: Justice's Thread :3
Update, bit of easing to lighten the mood. :D
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
Re: Justice's Thread :3
The 1st easing test:
It was shaky on the legs
your easing is improving a lot
there was stiffness on the tail
The 2nd easing test:
there was stiffness on the tail
the feet placement was off
there was stiffness on the back
There was stiffness on the head
Your rank med beg
It was shaky on the legs
your easing is improving a lot
there was stiffness on the tail
The 2nd easing test:
there was stiffness on the tail
the feet placement was off
there was stiffness on the back
There was stiffness on the head
Your rank med beg
Re: Justice's Thread :3
Update - Just so you know, I am forced to share a laptop now. My one broke, and won't turn on, so I gotta share this one. I might not be on as often, but I will leave 2 run loops.
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
Re: Justice's Thread :3
My goodness dude!
You are amazing with flow! Do you know that!?!
All your animations look awesome but you always make them choppy D:
If they weren't choppy you would be a great animator man :D
The run loop isn't a finished loop. I cannot really connect it in my head so if you can work on connecting the loop so that it runs properly I would love to properly rank it. You used flow and easing in it which is really good but I didn't see much movement with the feet remember to move it :P
Great animation brah! :D
You are amazing with flow! Do you know that!?!
All your animations look awesome but you always make them choppy D:
If they weren't choppy you would be a great animator man :D
The run loop isn't a finished loop. I cannot really connect it in my head so if you can work on connecting the loop so that it runs properly I would love to properly rank it. You used flow and easing in it which is really good but I didn't see much movement with the feet remember to move it :P
Great animation brah! :D
XPivotN00bX- Epic
- Posts : 399
Join date : 2010-06-25
Age : 28
Location : Twin Leaf Town?
Re: Justice's Thread :3
Thou shall not stop giving CC. I wouldn't class that as CC but it told me what I can work on, which does make it CC kinda. I've posted a 3rd run, trying to loop it better, and moving the feet.
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
Re: Justice's Thread :3
JusticeThePKMNLover wrote:Thou shall not stop giving CC. I wouldn't class that as CC but it told me what I can work on, which does make it CC kinda. I've posted a 3rd run, trying to loop it better, and moving the feet.
Hehe :D
Ummm this one looks good just make sure the back leg keeps moving in the same direction
as well as having it ease up to the moment that it goes to the front. Your soooo close :P
XPivotN00bX- Epic
- Posts : 399
Join date : 2010-06-25
Age : 28
Location : Twin Leaf Town?
Re: Justice's Thread :3
Update!
I might just be nearing High Beg. Not sure, thats for you to decide really. I'm gonna keep the poll up, incase more people decide to vote.
I might just be nearing High Beg. Not sure, thats for you to decide really. I'm gonna keep the poll up, incase more people decide to vote.
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
Re: Justice's Thread :3
I saw the random aniamtion and all you need to do is work on chopiness and then you are High Beg
Just make sure you use easing and Choppiness is really hard to do. And aswell make sure you don't stall a frame or make one joint move the opposite way
Just make sure you use easing and Choppiness is really hard to do. And aswell make sure you don't stall a frame or make one joint move the opposite way
XPivotN00bX- Epic
- Posts : 399
Join date : 2010-06-25
Age : 28
Location : Twin Leaf Town?
Re: Justice's Thread :3
"make sure you don't stall a frame " Sorry if I'm abit slow, but what that means? :S I like it alot, you're style seems to be stop and go, so don't even concider to use flow, else you don't want to gain more higher rank. Nothingless, nice anim and I do like the others too, keep the good work up ^^
-McToast-- Noob
- Posts : 15
Join date : 2011-01-27
Location : Finland
Re: Justice's Thread :3
Update! Working on that choppiness. Don't seem to be helping, my anims still look a bit choppy to me. ._.
( Don't ask what happens, I just random moved body parts into a combination. I made it up as it went along basically. )
( Don't ask what happens, I just random moved body parts into a combination. I made it up as it went along basically. )
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
Re: Justice's Thread :3
You're stiff as steel bar :U Nar kidden, but try to use some flow. It's basicly like easing, but before something stops, it hcanges the way. Example: if you move arm up, you move the lower arm part too? Well before you ease it till end, you change the way of the top part of arm, but keep the lower part going up. it means that lower part went more faster up, which means it takes more time to move down than upper part.
the middle joint of 2 connections go up and down. not stright up and stop on easing, and start new motion to go down.
Idk does this help, but I wish you learn how to flow, it takes alot off from the stiffness and so called choppyness. IMO you should focus to rip off from the stiffness. You're already good at easing, just try to turn it into flow, but that's just imo.
However, if you're not too busy, or find this CC helpfull, please return courtz, if not, it's ok :)
the middle joint of 2 connections go up and down. not stright up and stop on easing, and start new motion to go down.
Idk does this help, but I wish you learn how to flow, it takes alot off from the stiffness and so called choppyness. IMO you should focus to rip off from the stiffness. You're already good at easing, just try to turn it into flow, but that's just imo.
However, if you're not too busy, or find this CC helpfull, please return courtz, if not, it's ok :)
-McToast-- Noob
- Posts : 15
Join date : 2011-01-27
Location : Finland
Re: Justice's Thread :3
Update with the Piv file. >_>
JusticeThePKMNLover- Very Active
- Posts : 137
Join date : 2010-06-01
Age : 24
Location : UK - Southamption
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Pivet World :: PIVOT ANIMATION :: Beginner's :: Med Beginner
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